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©2007-2009 ~derkomai3523
:iconderkomai3523:

Artist's Comments

Here is a 3d dragon I working on for make a role playing game character.

work is in progress, modelisation, normal map are over, I currently work on colors map and bump map.

about problems, her arms are too short, but I cannot change it, and I made a mistake about bick scales, I'll explain you later.

hope you like it, comments are appreciated, even if I cannot change the object geometry no more.

soon: zoom on the head, and best's wire.

comments are appresiated

Comments


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:iconzerocool748:
hes good, but his feet are way too big... and the wings are way to flat looking and too think and heavy. other than that i am impressed with the 3D effect, nice work.
:iconriyachan:
They do sorta look like his fangs! <333

You did a nice job here, I bet it took FOREVER to do, at least it looks really complicated. But I wouldnt know. :+fav:

--
Don't believe everything you think.

WANGLE A NEW DANGLE ON LIFE!
:iconderkomai3523:
for the feet they are big, it's from my wish!

about wings, I h'avent understood well

to flat, think and heavy...
I just know the verb think ( i'm not english) but I guess this is something to do with thin, in thi case it is a bit contradictory!

perhaps you don't really see the wing's shape wich is very special, the flat part you see is membrane, I post a top view now to show the wing shape!

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come to see my works! [link]
:iconderkomai3523:
HOHO! just forever?

wait, don't be so impatient, it is far to be finished!^^

--
come to see my works! [link]
:iconzerocool748:
well i understand the membrane part, its just they look really straight and odd they look too thick or it may just be because they are straight out from the body
:iconderkomai3523:
yes, they are straight! it is the "neutral pose" which technicaly help to make members move moste correctly than possible!

you have right on one point I just remember too, the wing muscle is too imposing, I don't want to modify this dut it will trouble (or be troubled) the arm "fall" (=decrease?) when she will walk or run...

I think I will use a marphing tool to reproduce the muscle deformation later, it is the most simple.

--
come to see my works! [link]
:icontrash63:
Nice work.

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DON'T CLICK [link]
:icon1skylight1:
Holy Crap! your good :)

Nice work mate ;)
:iconignitus1976:
Woah, impressive looking Draggy.

Details

August 2, 2007
76.3 KB
76.3 KB
720×486

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